tag:blogger.com,1999:blog-99466816060746805.post743378293553637120..comments2023-09-06T19:25:39.694+03:00Comments on 3D Myths: Translated Bounding BoxUnknownnoreply@blogger.comBlogger5125tag:blogger.com,1999:blog-99466816060746805.post-10314752264909345422009-12-20T21:18:39.782+02:002009-12-20T21:18:39.782+02:00I have some idea about and i'll post it soon ;...I have some idea about and i'll post it soon ;)3DS Mythshttps://www.blogger.com/profile/10467549113125325233noreply@blogger.comtag:blogger.com,1999:blog-99466816060746805.post-26426683134848229642009-12-18T12:57:42.056+02:002009-12-18T12:57:42.056+02:00Well, no direct and easy way... maybe need to writ...Well, no direct and easy way... maybe need to write some cheat method. :)3DS Mythshttps://www.blogger.com/profile/10467549113125325233noreply@blogger.comtag:blogger.com,1999:blog-99466816060746805.post-51990635357351639662009-12-18T00:47:00.409+02:002009-12-18T00:47:00.409+02:00Oh, is there a way to get the bounding box in Max9...Oh, is there a way to get the bounding box in Max9?David N Goodmanhttps://www.blogger.com/profile/15700496616100874907noreply@blogger.comtag:blogger.com,1999:blog-99466816060746805.post-11884602856515309152009-12-18T00:43:29.511+02:002009-12-18T00:43:29.511+02:00non-CTRL portion of the code also used nodeGetBoun...non-CTRL portion of the code also used nodeGetBoundingBox() function which was added in 3ds Max 2008 and previously available in the AVG.3DS Mythshttps://www.blogger.com/profile/10467549113125325233noreply@blogger.comtag:blogger.com,1999:blog-99466816060746805.post-41646672434641867792009-12-18T00:33:06.576+02:002009-12-18T00:33:06.576+02:00Wow, this is coincidental. I was looking for somet...Wow, this is coincidental. I was looking for something just like this today at the-area . I assume that I can use the non-CTRL portion without AVG?David N Goodmanhttps://www.blogger.com/profile/15700496616100874907noreply@blogger.com