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Sunday, July 10, 2011

RTTassist 1.5



Kostadin Kotev update his RTTassist and the big news this time is that the source code is now fully available. Read more about version 1.5 here.

Friday, July 8, 2011

3D Environment Competition 2011



E-on software, in association with Maxon, Google, Pixologic, 3D Total, Ballistic
Publishing, 3D World magazine and Cornucopia3D, is honored to invite you to
participate in the "3D Environment Competition 2011".
Read all about the "3D Environment Competition 2011" here.

Wednesday, July 6, 2011

MAXScript icon layout



Othoap posted illustrative tutorial for MAXScripters which deal with custom .bmp icon files in their scripted UI's.

Tuesday, July 5, 2011

3D-Place celebrate



3D-Place.com celebrate coming back with free tutorials, plus new site and forum design.

Tuesday, June 28, 2011

Bendy limbs tutorial

A tutorial by Felix Joleanes that covers the creation of Bendy rigs in 3ds max. (thanks to JoDaC for the web link to that tutorial)

Protecting Your Own Intellectual Property?

"Your Own IP?" is one of the hot threads at CGTalk this week. The main question is how to protect your own work in progress IP (Intellectual Property).

It's not an easy task, right?
Here is a quote of Ali Ismail (I agreed with):


I haven't tried to register an IP for movie or a character yet but I had brief encounters with lawyers regarding trademarks and IPs in general and from that I can say things are pretty complicated.

for example regarding a trademark registration, lets say you have a studio name or any brand name for that matter, when you register that one you have to choose in what field to register it and in which country, the fields are too many and the countries are also too many :)

meaning its very very costly to register a worldwide brand or trademark.for example you could register a studio name in the USA but it doesn't mean that no one could use the same name and logo to sell Beer for example in the same country or to make an exactly similar studio in Berlin.or in another instance if you register your characters and someone in your country steals you idea, changes the look and name of the character slightly, it would be a costly matter to prove that he stole or damaged your IP.

in short, my advice is to keep your concepts and ideas as hidden as possible until the release. find a cheap way to register at least in your country so that you have some form of starting point and hope and wish that no big company will have interest in taking your ideas because you have little chance of standing against their lawyers because the more expensive your lawyers are the more legal and righteous you are in the eye of "justice".

Sunday, June 26, 2011

Clear Reactor Collisions Data

Just small macro script (as quick assistance from me to user request at ScriptSpot forum) for debugging scenes, that auto clean embedded Reactor collisions data.

Thursday, June 23, 2011

Apache web version of Backburner monitor

Very interesting (to me) tutorial by Alex York on how to setup the apache web version of 3ds Max's Backburner monitor.

My sincere gratitude goes to the Max Underground (the best source for 3ds Max news)
where I read a news about this article.