
This tutorial will show you how to model a highly detailed basketball in 3D Studio Max using box modeling techniques. This tutorial is suitable for beginners but assume some basic knowledge.
Autodesk 3ds Max Tech Blog


Content (What we do):
[*] Starting with some simple boxes creation
[*] Adding a simple parametric animation (grow height)
[*] Testing and debugging
[*] optimizing the code
[*] check for technical trouble
[*] Adding ProBoolean to collapse all boxes to EditablePoly
(to reduce the number of polygons and objects)
[*] Adding MaxVersion() check (need for ProBoolean)
So here is the idea...
to make step pyramid from box primitive and animate it.
Note: This is not exactly "How To" tutorial, rather "walk-through" scripting procces, which will meet the most basic things in MAXScript.




[*] Filter needed if for some reason the folder contains other file formats, thumbnail for example. Note - if filter not selected or if bitmap type not identical with the existing images, script will create empty IFL file.
There is something trivial but useful from me.
Download Link -- randomSity.ms