Pixologic announced on their ZBrush Central forum that they have acquired Sculptris (the free sculpting application) and hired its programmer Tomas Pettersson. The previous version of Sculptris is still available for free on the Pettersson's web site. The current Sculptris version (known as Sculptris 1.02), renamed to Sculptris Alpha 5, can be downloaded from ZBrush Central forum. Is this the last free version of Sculptris?
Wednesday, July 28, 2010
Monday, July 26, 2010
Making of "Layers Cleaner"
MAXScript tutorial on how to write a script that clean up all empty layers in the Layer Manager, and how to simplify the code as well.
Categories:
MAXScript,
Tip n Tricks,
Tutorials
Making of "Quick Mask"
MAXScript tutorial on how to write a script that render quickly black and white mask from selected objects, while keeping the scene materials and settings intact, also keeping the code as simple as possible, including supplement features like set a bitmap copy to the Windows clipboard and adding support for XRef Scenes.
Sunday, July 25, 2010
Friday, July 23, 2010
Monday, July 19, 2010
ATiles
ATiles is scripted 3ds Max plug-in (for 3ds Max 7+) by AvizStudio for quick creation of paving surfaces,brick walls, roof tiles, fences and other repeatable objects for architectural visualizations.
Sunday, July 18, 2010
Saturday, July 17, 2010
Friday, July 16, 2010
Assembly/Disassembly with Particle Flow
A tutorial by Sachin Joshi on assembling and disassembling non-fragmented objects with Particle Flow. Actually, the turotial is based on 2 scripts:
- Scripted Birth Event by Borislav 'Bobo' Petrov
- PFlow Baker by Ofer Zelichover
Wednesday, July 14, 2010
Making Mug
A tutorial by Didik Wijaya for the beginners that shown Lathe modifier and couple of Editable Poly features (like Connect, Hinge From Edge, Inset). PDF tutorial at Tutorius.net.
Cache objects transform
Just a little help from me (at SriptSpot forum) on MaxScript that gather and cache objects transform.
Categories:
MAXScript,
Tip n Tricks,
Tutorials
Friday, July 9, 2010
Thursday, July 8, 2010
Triangle plug-in
It's a simple geometry plugin (3ds Max 4+) that create equilateral triangle with controllable side, radius and tessellation, that I wrote for my own purposes, so am not sure if it will benefit everyone, but at least I hope it's a helpful scripting reference. I upload it on my web site.
Sunday, July 4, 2010
Thursday, July 1, 2010
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