Thursday, August 11, 2011


I'm a bit busy right now and this is very quick help on user request, but its better than nothing, I hope. It's about to track and delete a wood of thousands overlaped tree proxies, from where come and this funny name Lumberman :) Those script is plain and dirty solution that fill partially this task, but there is some known limitations about proxies, - they have not actual geometry on the scene, and... well, instead of repeat my words, just check the script page for details.

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