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Friday, September 11, 2009

Using Splines to Add Detail


Using Splines to Add Detail to Your High-Poly Model in 3ds Max by Ben Bolton

Description:

Splines are an often-overlooked aspect of 3ds max when it comes to game art. Most people know that you can use a spline for a wire - but you can also use it for things like grooves, whole objects like handles, and even text! In this tutorial, we'll take a look at some of these advanced ways that splines can be used to save a lot of time on tasks that would otherwise have to be done by hand.

"Splines are an often-overlooked aspect of 3ds max". I completely agree with this. People use only a percentage of the magic of Splines. This is a step in the right direction. Finally somebody (game artist!) bothered to show piece of the spline power. Think about Spline like a "super extended custom primitive" and you will enjoy modeling in 3ds Max :)

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