3D Myths
Autodesk 3ds Max Tech Blog
Pages
Home
Search
Saturday, September 4, 2010
Batch Loader 1.4
A requested update of my
Batch Loader
script. Now all duplicated objects names auto renamed on import. Enjoy.
No comments:
Post a Comment
Thanks for your comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
Categories
Tutorials
(462)
MAXScript
(394)
News
(325)
Modeling
(230)
Tip n Tricks
(180)
Animation
(167)
Resources
(166)
Materials
(123)
Plugins
(113)
Render
(108)
Basic
(96)
Dynamics
(88)
Character
(57)
VFX
(56)
Particles
(53)
Games
(32)
Reference
(28)
SDK
(23)
Batch
(20)
Reactor
(20)
Debug
(19)
DotNet
(7)
Photoshop
(7)
Discussion
(5)
Audio
(4)
Joke
(4)
Training
(2)
Flash
(1)
Subscribe To
Posts
Atom
Posts
Comments
Atom
Comments
Followers
Blog Archive
►
2013
(4)
►
02
(2)
►
01
(2)
►
2012
(23)
►
12
(1)
►
11
(3)
►
04
(3)
►
02
(8)
►
01
(8)
►
2011
(203)
►
12
(7)
►
11
(9)
►
10
(16)
►
09
(15)
►
08
(10)
►
07
(12)
►
06
(20)
►
05
(30)
►
04
(25)
►
03
(17)
►
02
(22)
►
01
(20)
▼
2010
(304)
►
12
(37)
►
11
(29)
►
10
(16)
▼
09
(26)
Honeycomb
Rigging the Luxo Jr. lamp
Miauu’s Edge Cutter
Backup Max INI File
Unfreeze All Layers
Freezing Non Current Layers v.0.3
Freezing Non Current Layers
Particle Flow forest by height plane
Copy PRS Controller
Free models from HQ Plants
B-Vertex Eraser
Rendering large images with Backburner
HCG Asset Browser is Free
15 toon character tutorials
Negative Scale
Mirror Animation Modifier
Color patterns to Hair and Fur
UDP Editor
Hot access to my scripts
Save Scene Materials to a .mat file in Max 2011
PSoft Pencil+ 3 Released
Collapse Transform
Subdivision topology - Artifacts
Bake Transform 1.1
Batch Loader 1.4
Dups Instancer
►
08
(20)
►
07
(19)
►
06
(24)
►
05
(19)
►
04
(22)
►
03
(21)
►
02
(42)
►
01
(29)
►
2009
(286)
►
12
(17)
►
11
(29)
►
10
(32)
►
09
(23)
►
08
(35)
►
07
(26)
►
06
(28)
►
05
(29)
►
04
(27)
►
03
(20)
►
02
(10)
►
01
(10)
►
2008
(12)
►
12
(12)
Perosnal Links
Portfolio
MAXScripts RSS
MAXScripts News
Script Archive XML
ScriptSpot Blog
YouTube Channel
Yandex Channel
No comments:
Post a Comment
Thanks for your comment