Monday, January 23, 2012

Delete NoteTracks

Well, its about cleaning the mess after bipeds. I write twice about this. Once by posting the primary and most older source that offer solution about - Long time max file save issue, and once more in Ballooning file issue where I post more links to additional sources and solutions.

Why then I post again about this? Looks like the bugs in Max varied between versions and the chance some of the solutions to work for everybody is a bit arbitrary. One more solution is always welcome, right?

For instance, in the case mention at ScriptSpot, the method is based on TrackViewNodes.Max_MotionClip_Manager but it is unstable as Max not always know Max_MotionClip_Manager track, but calling it by index i.e. trackViewNodes[5] solve that. This way it work not just for me.
fn deleteNoteTracks = (
mcMan = TrackViewNodes[5]
while (numNoteTRacks mcMan > 0) do
deleteNoteTrack mcMan (getNoteTrack mcMan 1)
If by some reason this method not work for you, there is other 2 methods posted at CGTalk forum. The first of them not work here. Its based on DefNoteTrack, but it is undefined here and the line of code...
(notetrack "").classid -- that should fix it... I read this work for someone but not for me. The DefNoteTrack still stay undefined after that, so the whole solution do nothing for me.

Well, at the end of this forum thread has another method that I never tested. It's based on re-copy the whole Max_MotionClip_Manager track. Two peoples confirm that it works and that it is really faster, do the job almost instantly. So if it works for you, it looks as the best one, but if not, then you have one more solution to play with.

Saturday, January 21, 2012

Old fashion smoke chimney

Recently I help a little bit on almost ready scripted tool (by Danny McAuliffe) that made old fashion smoke chimney (read more here), but Denis Trofimov decide to move this task more forward by writing this as scripted primitive. The author plan to support future development of his plugin with new features, and he's open for questions and suggestions (read more here).

P.S. - I see that Danny McAuliffe add some features to it Chimney Maker and finally upload it to ScriptSpot.

Thursday, January 19, 2012

CAUTION - Wikipedia Blackout

Wikipedia is blacking out for 24 hours to protest proposed US Internet censorship legislation. Join the protest and take action today. Learn more.

Wikipedia quote:
Small sites won't have sufficient resources to defend themselves. Big media companies may seek to cut off funding sources for their foreign competitors, even if copyright isn't being infringed. Foreign sites will be blacklisted, which means they won't show up in major search engines.

I confirm that a lot of small sites are blacklisted for years and not show up in the major search engines, and most of them has zero piracy content. And this is not from today or yesterday, nor yet awakening creepy future, unfortunately...

But there is a significant difference, this has happened so far only in the background, informally and illegal (and unlikely this will change), while now it moves to another level.

Everything is about money... The freedom of information is just one of the victims. This global economic crisis will push the world into a much worse reality than we ever imagined.

Wednesday, January 18, 2012

Creating Light Cycle Effects

A new video tutorial in 9 parts at 3dsMaxHowTos section.

Thursday, January 12, 2012

LED style animation with MAXScript

Just illustration of an example approach which can be done and without writing code but there also a few points where using MAXScript (3ds Max scripting) can save alot of time.

Ok, I don't want to repeat my self by rewriting all description, more details at ScriptSpot. Also just to note that this quick tutorial just illustrate the idea of using "brush" but its prepared just for circular brush printing.

Friday, January 6, 2012

Mirror pivot tool

A very handy scripted tool by Daniel Kur to mirror objects pivot.

Wednesday, January 4, 2012

Miauu's Scatter Tool

Custom scatter tool (for 3ds Max 9 and higher) by Kostadin Kotev.

Tuesday, January 3, 2012

Dimension modifier 1.2

One more update (I was promised) of my scripted Dimension modifier. More details you can read at it script page.