Well, follow request in ScriptSpot forum - quote:
Is there a script which convert meshes in a scene to a single mesh based on their material. For example I have 100 meshes with 5 materials assigned, as a result I should have 5 meshes.
I am not sure if there are similar so I wrote a script from scratch and
upload it in ScriptSpot. The script features:
- Support Multi/Sub-Object materials (keeps ID, condense materials)
- Ready for install as macros or use as is (Read notes inside the code)
- Tested on 3ds Max 2009 (but should works in most of previous verions)
For more see the forum topic or Donload the script from here.
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