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Wednesday, January 27, 2010

Star56


There is a new (just for fun) maxscript from me. It's a custom attributes that must be added to the Shape object on base level, not add them to the Attribute Holder or other modifiers, else will not work. For more details read the comments inside the code. The script you can find on my MaxScript page. The trick is in the ratio between Radius1 and Radius2 of the Star, which is binded to 1 Radius spinner (animatable, see the video). And the radio buttons switch between 2 presets - Pentagonal and Hexagonal star. Enjoy! :)

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